Sphero & littleBits Craft Pack Sphero & littleBits Craft Pack
Sphero & littleBits Craft Pack $180.91 ex GST
The Sphero Craft Pack is your one stop shop for all the crafting accessories you’ll ever need to take your creations and inventions even further. With over 31 different items and 100’s of materials the Sphero Craft Pack was designed for both littleBits and Sphero robots. Highlights - The Sphero Craft Pack consists of the most commonly purchased  items to help take student inventions and creations even further. - Instead of sourcing all of the materials separately, everything is included in one box. - Pair with the BOLT Power Pack or the littleBits STEAM+ Class Pack to complete your MakerSpace. - Recommended 1-10 students per Sphero Craft Pack.
-4% sale
sphero activity mat 1 sphero activity mat 1
Sphero Activity Mat 1 $218.17 ex GST
$227.26 ex GST
Sphero Activity Mat 1 with the Sphero SPRK+ and Sphero BOLT An incredible vinyl floor mat (1220mm x 2010mm) with five excellent activities that links coding across the curriculum with the Sphero SPRK+, Sphero Mini and Sphero BOLT. The Sphero Activity Mat 1 has a number of excellent activities that links coding across the curriculum with the Sphero SPRK+, Sphero Mini and Sphero BOLT. Students aged between 4 and 16 can use the mat while using the Draw, Block or Text projects within the Sphero Edu app. 2 groups of 2 pupils should use the mat at any one time, each with a Sphero robot. Sphero Activity Mat 1 activities Racetrack Challenge Students can work together to program the Sphero around the track on the outside of the mat. 2 teams of students can compete against each other to complete the reversible racetrack. Students aged between 7 and 16 can use the Block or Text projects to create their own code to power the Sphero. They will have to take account of headings, angles, speed, distance and time while programming the Sphero around the track. Circles Challenge 1 Students will answer mathematics questions by programming the Sphero to move to one of the numbers. The teacher may ask ‘5 6’ or ‘square root of 81’ and students of any age can use a Draw, Blocks or Text project to program the SPRK to the correct number. Circles Challenge 2 Each coloured circle on the Sphero Activity Mat 1 is a vertices of a 2D shape. The route between each same coloured circle is a side of a 2D shape. Yellow = Square. Red = Rectangle. Blue = Hexagon. Green = Scalene Triangle. Purple = Right Angle Triangle. Students can use a Draw, Blocks or Text project to use code to explore the properties of the 2D shapes. Gates Challenge A really interactive challenge that develops problem solving skills, collaboration between students, computational thinking and knowledge of angles and shape and space. Beginning at ‘START HERE’ and finishing at ‘FINISH HERE’ students have to use a Blocks or Text project and follow the instructions at each gate. Students will really enjoy extending their mathematical knowledge while exploring sound, movement and light with the Sphero. Number Line Challenge Students will answer mathematics questions by programming the Sphero to move up and down the number rule. Students of any age can use a Draw, Blocks or Text project to program the Sphero to the correct number.
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sphero activity mat 2
Sphero Activity Mat 2 $218.17 ex GST
$227.26 ex GST
Sphero Activity Mat 2 Features The Sphero Activity Mat 2 is aimed at students aged 8 to 16 and really pushes their ability and knowledge in problem solving, computational thinking and mathematical concepts. There are 4 complex mazes that are reversible which means that there are 8 activities on the mat. 4 groups of 2 pupils can work on the mat at any one time, each with a Sphero. All children with the Sphero are able to connect to the Sphero Edu app, available for them to download on most devices from the Apple Store, Google Play, and Chrome Web Store. This will enable the Sphero to connect automatically via a Bluetooth connection, in which it can then be remotely controlled. Once in use, they will traverse pathways with geometric angles and problems that have been designed to build the child’s understanding of coding and computational thinking. How to use Sphero Activity Mat 2 For proper usage, make sure the Sphero Activity Mat 2 is placed upon somewhere completely flat in the home or classroom, to ensure no bumpy variables that weren’t accounted for get in the way. Students should place the Sphero at ‘Start Here’ at the beginning of each maze and program it to move to the centre of the mat. Students can extend the challenges by programming the Sphero from the centre of the mat back to the beginning of each maze. Students should use a Blocks or Text project in the Sphero Edu app. Once they get the hang of things, students can then lay down their Sphero devices together and race along the track.
-13% sale
sphero bolt sphero bolt
Sphero BOLT $269.00 ex GST
$309.08 ex GST
Sphero BOLT is an app-enabled robotic ball that provides endless opportunities to be creative and have fun while learning. Program with the Sphero Edu app from nearly any mobile or desktop device, discover awesome community-created activities, or just drive and play. BOLT was built to shine with a brilliant 8x8 LED Matrix that animates and displays real-time data. Create and customise games and learn to code by drawing on your screen, using Scratch blocks, or writing JavaScript text programs. Use advanced sensors to keep tabs on BOLT's speed, acceleration, and direction, or orient and drive BOLT with the built-in compass. BOLT also features infrared communication, allowing your robot to communicate with other BOLTs, enabling brand new games and advanced coding tactics. Equipped with Bluetooth SMART and a durable, waterproof shell, Sphero BOLT establishes a striking new way to learn and play. For a classroom set of Sphero BOLT check out our Sphero BOLT 15 Pack or for a perfect plug and play solution for your classroom take a look at the Sphero BOLT Power Pack. Highlights An app-enabled robotic ball that provides endless opportunities to be creative and have fun while learning Learn to code by drawing, using Scratch blocks, or writing JavaScript text with the Sphero Edu app Programmable 8x8 LED Matrix that animates and displays real-time data BOLT to BOLT infrared communication allows for new games and advanced movements like swarming Auto-aim your robot thanks to the built-in compass Durable UV-coated clear plastic shell Bluetooth Smart connection (up to 30 m range) Long battery life 2+ hours per charge (Inductive charging) Take BOLT for a spin, simply drive and play games Compatible with iOS, Android, Kindle, Mac, Windows, Chrome What's in the box Sphero BOLT Inductive Charging Base USB to Micro-USB charging cable Protractor with heading, directions, and clock Sticker sheet Quick Start Guide
-5% sale
sphero bolt power pack + free activity mat sphero bolt power pack + free activity mat
Sphero BOLT Power Pack + FREE Activity Mat $4,359.00 ex GST
$4,545.45 ex GST
Plug in. Power up. Roll out. For a limited time receive a FREE Sphero Activity Mat (Value $249)! - Includes FREE shipping The Sphero BOLT Power Pack lets you charge, store, and carry Sphero BOLT robots... times 15. Built with an integrated cooling system, your robots can charge safely all from one place. FREE Shipping to anywhere in Australia!  With more robots, a longer battery life (2+ hours), auto-aiming, and more, the BOLT Power Pack is the top of the line kit for educators using the Sphero Edu program in a classroom, robotics club, or in any maker environment you can dream up. Plus it's loaded with Turbo Covers, maze tape, and protractors, so the activities can get started anytime, anywhere. Tote it all like a boss in a sleek airline compliant carrying case on rollers with a retractable handle. You'll officially be the best teacher ever. Highlights Learn to code by drawing, using Scratch blocks, or writing JavaScript text with the Sphero Edu app. Sphero BOLT was built to shine with a programmable 8x8 LED Matrix that animates and displays real-time data. BOLT to BOLT infrared communication allows for new games and advanced movements like swarming. Auto aim your robot thanks to the built-in compass. A long battery life of 2 hours per charge can handle even your biggest projects. It’s fun to take for a spin. Simply drive BOLT and play games. BOLT is approachable yet advanced with more features, more power, and more fun. What's in the box 15 x Sphero BOLT Charging Case and Power Adapter 15 x Clear Turbo Covers 15 x Maze Tape and Protractors with heading, directions, and clock Classroom Posters and Stickers
sphero bolt power pack - upgrade sphero bolt power pack - upgrade
Sphero BOLT Power Pack - Upgrade $3,636.35 ex GST
TRADE IN PROGRAM - Upgrade from your old Sphero's to the new BOLT Power Pack. This program has been extended to 31/3/2024! The BOLT Power Pack compiles the best of Sphero’s STEM solutions for schools and packages them for the classroom. Use Sphero BOLT programmable robots to teach students programming while completing educational activities.  Sphero SPRK/SPRK+ to BOLT Upgrade Program Good news! We are offering Australian educators the opportunity to upgrade their loved and used Sphero SPRK+/SPRK Education & Power Pack robot kits and save on Sphero’s most advanced round robot - Sphero BOLT. The team at Sphero is constantly working to improve its product line-up to support students’ and teachers’ needs and interests. Sphero BOLT was designed for education based on educator feedback to enrich teaching and provide endless learning opportunities. The below Sphero SPRK/SPRK+ SKUs are eligible for the Sphero BOLT Upgrade Program in Australia.Note: If the end-user purchased single units of SPRK or SPRK+ they must have purchased 12 units in total to qualify for the upgrade program. The SPRK or SPRK+ robots DO NOT have to be in working condition when returned. How to qualify Do you have have a qualifying SPRK or SPRK+ product that you wish to upgrade to a BOLT Power Pack Kit? Are you able to return the SPRK or SPRK+ product back to Sphero at your cost - Sydney Warehouse (once a return label is supplied)? If you answered "Yes" to the above, then please contact us to purchase your preferred BOLT Upgrade option. FAQ What about shipping costs? Your school is responsible for the return of the retired robots back to Sphero (Sydney Address). You should wait until you receive your return label from us before returning. Your new BOLT Education or Power Pack Kit will be direct shipped to your school at no additional freight charge. How many Robots can you upgrade? For every 12 x SPRK/SPRK+ robots originally purchased, your school will qualify for your BOLT Power Pack Kit at the upgrade price. What happens once you return your SPRK/SPRK+ robots? Once the returned goods are received and assessed the new PO for the BOLT Power Pack Kit will be processed and shipped direct to your school’s address. Still have questions? Please reach out to us at info@sammat.net.au or call us at 1300 726 628. We would love to talk to you.
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sphero computer science foundations - course 1 sphero computer science foundations - course 1
Sphero Computer Science Foundations - Course 1 $319.00 ex GST
$336.35 ex GST
Computer Science Foundations (CSF) by Sphero is a supplemental, standards -aligned curriculum designed to be taught in the classroom with Sphero robots. CSF features three courses, each with their own spiral-bound Educator Guide. Using CSF, teachers and students will explore STEAM principles through creative coding. CSF features student-facing instructions and pre-loaded blocks for every activity. Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under "Activities" in the app. Teachers can then assign individual lessons to each student's Workbook. Many lessons have pre-loaded blocks so students can start coding right away. Course 1 features three themes, each theme comprising eight lessons. By the end of Course 1, students will demonstrate proficiency with the Draw Canvas and know how to use block programs to manipulate lights and sounds and create loops and conditionals. Course 1 Content: Arts - using Sphero robots, students will use the Draw and Block Canvas to paint, write poetry, compose music, and dance. Shapes & Numbers - as students progress to programming with blocks, they'll learn how to connect numbers in equations, play dice games, design guessing games, and create their own figure skating routines. Nature - students will use their polycarbonate robotic ball to understand the natural world by mimicking the movement of animals, programming a school of fish, and modelling sleep patterns. By the end of Course 1 students will be able to: Create their own Draw programs‚ including movement (direction and speed) and lights Manipulate and sequence movement, lights and sound Blocks. Create and animate their own designs on the BOLT LED matrix. Create Block programs with 1 to 2 simple controls, including loop forever and loop x times. Display a basic understanding of how 1-2 more complex controls, including loop until, if/then, and if/else affect programs. Explain how conditionals use sensors, comparators, and operators to make decisions. Read and interpret sensor data from all Draw and basic Block programs. What's included: A spiral-bound Course Educator Guide book containing 24 lessons A unique access code that grants a perpetual license to all digital student-facing materials and content ACARA and NSW Curriculum Curriculum links for ACARA and NSW are available here. CS Foundation Course 1 Sample Activities Click here for CS Foundation Course 1 sample activities. CS Foundation Course 1 Sample Pages
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sphero computer science foundations - course 2 sphero computer science foundations - course 2
Sphero Computer Science Foundations - Course 2 $319.00 ex GST
$336.35 ex GST
Computer Science Foundations (CSF) by Sphero is a supplemental, standards-aligned curriculum designed to be taught in the classroom with Sphero robots. CSF features three courses, each with their own spiral-bound Educator Guide. Using CSF, teachers and students will explore STEAM principles through creative coding. CSF features student-facing instructions and pre-loaded blocks for every activity. Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under "Activities" in the app. Teachers can then assign individual lessons to each student's Workbook. Many lessons have pre-loaded blocks so students can start coding right away. Course 2 features three themes, each theme comprising eight lessons. By the end of Course 2, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions. Course 2 Content: Empathy - with their robots and Block programming skills, students will learn to communicate clearly with their partners, offer praise and encouragement, and grow their classroom community. Story Telling - in this series of Block lessons, students will use their Sphero robots to represent the elements of a story, develop dialogue, retell historical events, and even overcome writer's block. Game Design - bring out your inner gamer through a series of lessons designed to develop your Block programming skills‚ play Bingo, search for hidden treasure and build your own set of dice. By the end of Course 2 students will be able to: Use a series of nested controls‚ including loops & conditionals‚ to create more complex programs. Be able to use basic comparators & operators in their conditionals. Use functions as mini programs to perform a specific task within their larger program. Use and manipulate all Sphero sensors to meet appropriate purposes in their programs. Explain how variables are used in a program. Explain how Blocks equate to JavaScript code and manipulate specific sections of JS code. What's included: A spiral-bound Course Educator Guide book containing 24 lessons A unique access code that grants a perpetual license to all digital student-facing materials and content ACARA and NSW Curriculum Curriculum links for ACARA and NSW are available here. CS Foundation Course 2 Sample Activities Click here for CS Foundation Course 2 sample activities. CS Foundation Course 2 Sample Pages
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sphero computer science foundations - course 3 sphero computer science foundations - course 3
Sphero Computer Science Foundations - Course 3 $319.00 ex GST
$336.35 ex GST
Computer Science Foundations (CSF) by Sphero is a supplemental, standards-aligned curriculum designed to be taught in the classroom with Sphero robots. CSF features three courses, each with their own spiral-bound Educator Guide. Using CSF, teachers and students will explore STEAM principles through creative coding. CSF features student-facing instructions and pre-loaded blocks for every activity. Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under "Activities" in the app. Teachers can then assign individual lessons to each student's Workbook. Many lessons have pre-loaded blocks so students can start coding right away. Course 3 features three themes, each theme comprising eight lessons. By the end of Course 3, students will be able to develop complex programs with the Block Canvas and rewrite simple block programs in JavaScript. Course 3 Content: Missions - in this series of lessons, students will become critical thinkers and problem-solvers as they puzzle through obstacle courses, lockboxes, secret codes, and more. Navigation - from exploring how animals migrate to planning a road trip, this series of lessons brings the world of navigation to life for students through hands-on programming with their Sphero robots. Brain Breakers - in this theme, students develop their problem-solving and collaboration skills while creating secret codes, solving riddles and cracking a bank robbery. By the end of Course 3 students will be able to: Manipulate variables (numbers, sound) in the Block Canvas. Apply conditionals without guidance that utilise sensors, comparators. Develop their own complex programs in Block programming. Read and interpret simple programs written in JavaScript involving movement, lights, sounds, and loops. Troubleshoot JavaScript to fix syntax errors. Rewrite simple Block programs in JavaScript. What's included: A spiral-bound Course Educator Guide book containing 24 lessons A unique access code that grants a perpetual license to all digital student-facing materials and content ACARA and NSW Curriculum Curriculum links for ACARA and NSW are available here. CS Foundation Course 3 Sample Activities Click here for CS Foundation Course 3 sample activities. CS Foundation Course 3 Sample Pages
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sphero golf mat
Sphero Golf Mat $218.17 ex GST
$227.26 ex GST
Sphero Golf Mat - Incredible Vinyl Floor Mat An incredible vinyl floor mat (1220mm x 2010mm) with 6 reversible golf hole maze activities that links coding across the curriculum with the Sphero. Sphero Golf Mat Features Part of the amazing and extensive range of Sphero activities, the Sphero Golf Mat is a special edition mat with 6 reversible golf hole mazes which means that there are 12 challenging activities in total on the mat. Every child with their Sphero can connect to the Sphero Edu app, which is available to be downloaded from the Apple Store, Google play, and the Chrome Web store. Once downloaded, the Sphero will connect automatically via Bluetooth connection (so make sure you have your Bluetooth switched on). All angles, geometry, functions and designs have been carefully constructed to strengthen children’s coding and computational thinking ability through a reliable trial and error process. For a handy, suggested algorithm to work along with in solving the first hole, check out the Sphero Golf Mat – Hole 1 program on the Sphero Edu app! How to use your Sphero Golf Mat The way you should use the Sphero Golf Mat is with 2 groups of 2 pupils, at any one time, each with a Sphero in their possession. Ensure that the Sphero Golf Mat is laid down on somewhere flat in the classroom or home for optimal usability. Students have to program their Sphero from one golf hole, along the carefully designed, complexly shaped fairways to the respective holes at the end of them. For students who are aged between 8 to 16 , they should employ the use of a Blocks or Text project in the Sphero Edu app. This allows them to fully explore each reversible hole maze, promoting further learning about speed, distance, time, angles and bearings. To get twice the challenge, try figuring out each of the courses backwards!
sphero nubby cover sphero nubby cover blue
Sphero Nubby Cover $27.26 ex GST
Kick it into 4WD with Sphero Nubby covers. Turn your Sphero into the ultimate off-road robot. Not only do Nubby covers give you a strategic advantage navigating gravel, water, and concrete courses, they also protect against scratches and scuffs. Game on Features Shields your Sphero against the elements Provides unbeatable traction for all types of terrain Available in Sphero Blue and Adventure Orange
sphero terrain park sphero terrain park
Sphero Terrain Park $36.35 ex GST
Get vertical with Sphero Terrain Park. Ramp, roll and ride the rails. With five challenging configurations, the customisable Sphero Terrain Park puts your skills to the ultimate test.
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Sphero Turbo Cover
Sphero Turbo Cover $27.26 ex GST
Kick fun into high-gear with a custom Turbo Cover for Sphero. While protecting against scratches and scuffs, Turbo Covers give you the traction and control to speed past your competition. Turbo Covers haul serious bot. Sphero Turbo covers are suitable for SPRK, SPRK+ and BOLT robots. Shields your Sphero against the elements Provides unbeatable traction for all types of terrain

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