Equipment used may include Sphero, Ozobot, littleBits, MaKey MaKey, Hummingbird, BBC micro:bit and drones. We can modify our program to suit the needs of the school and the individual classes.
All challenges and coding principles taught in the K-6 STEAM Program link to the Australian Curriculum.
Suitable for Years K-6
Maximum Participants: 4 classes (maximum of 30 students each class)
Duration: 8 weeks - 1 hour session for each class - 4 classes on the same day (Same day each week for 8 weeks, e.g. Monday, Tuesday etc.)
Location Required: School Hall/ Larger Classroom – Hard surface
ALL EQUIPMENT PROVIDED! Workshop price includes hire of equipment. (We may ask students to bring in an old shoe box to use as building materials for a challenge).