Ozobot Challenge Mat: Basketball setup in a classroom. Close-up of the Challenge Mat's durable design.
Ozobot Challenge Mat: Basketball $199.09 ex GST ($219.00 inc GST)
The Ozobot Challenge Mat: Basketball takes coding to the court. Evo is playing in an All-Star Basketball Showcase, and students code it to pass, dribble, shoot and weave around defenders through a series of skill-based drills. Every play takes precise programming, so students build real coding logic and problem-solving while they compete. It's a durable, reusable mat that blends coding with the excitement of basketball, sized to fit most classroom desks. What your students do: Work through basketball drills on the challenge cards Code Evo to dribble, pass, shoot and navigate around defenders Learn the fundamentals of Ozobot Blockly with the Blockly Basics cards Build programming logic, spatial awareness, teamwork and sportsmanship What's included: A premium 61 × 84 cm (24″ × 33″) coding mat that fits most desks 15 challenge cards and 17 Blockly Basics cards Evo accessories: 3 robot arms, 6 defenders, 3 basketballs and 2 backboards Access to standards-aligned lessons in Ozobot Classroom Students can code screen-free with Colour Codes or dive into Ozobot Blockly. The mat is designed for use with an Ozobot Evo robot and a compatible device (both sold separately), and its durable, reusable design stands up to game after game. Using Ari? Ozobot provides 3D CAD files so you can print Ari-compatible accessories.
Ozobot Challenge Mat: Ocean Explorer - Intertidal Zone Exploration Complete Ozobot Challenge Mat Kit with Accessories
Ozobot Challenge Mat: Ocean Explorer $199.09 ex GST ($219.00 inc GST)
The Ozobot Challenge Mat: Ocean Explorer takes coding under the sea. Students code their Evo robot on a journey through four ocean zones — from sunlit shallows to the darkest depths — combining real coding skills with marine science, archaeology and ecology. They start with the Exploration Basics cards to master the fundamentals of Ozobot Blockly, then take on tougher missions with the Deep Exploration cards. It's a durable, reusable mat sized to fit most classroom desks. Explore four ocean zones: Intertidal — code Evo to highlight the plants and animals where land meets the sea Sunlight — take part in an underwater archaeological dig for ancient treasures Twilight — code Evo to "photograph" the strange creatures of the deep Midnight — dive to the ocean floor to study and navigate coral reefs What's included: A premium 61 × 84 cm (24″ × 33″) coding mat that fits most desks Exploration Basics and Deep Exploration challenge cards Accessories made for Evo Access to standards-aligned lessons in Ozobot Classroom Along the way, students build programming logic, problem-solving and spatial awareness — plus a real curiosity about marine science and ecology. They can code screen-free with Colour Codes or dive into Ozobot Blockly. The mat is designed for use with an Ozobot Evo robot and a compatible device (both sold separately), and its durable, reusable design stands up to repeated expeditions. Using Ari? Ozobot provides 3D CAD files so you can print Ari-compatible accessories.
Ozobot Challenge Mat: Ultimate Soccer - Full Kit Display Close-up of Soccer-themed Accessories and Coding Mat
Ozobot Challenge Mat: Ultimate Soccer $199.09 ex GST ($219.00 inc GST)
The Ozobot Challenge Mat: Ultimate Soccer turns coding into game day. FC Ozobot is scouting for talent, and students step onto the field to code their Evo robot through soccer drills — dribbling, passing, avoiding defenders and scoring game-winning goals. Every play takes precise programming, so students build real coding logic and spatial awareness while they compete. It's a durable, reusable mat that pairs coding with the excitement of soccer, sized to fit most classroom desks. What your students do: Draw challenge cards and work through soccer drills Code Evo to dribble, pass, avoid defenders and shoot goals Plan and perfect plays to navigate the field Build programming logic, spatial awareness, teamwork and collaboration What's included: A premium 61 × 84 cm (24″ × 33″) coding mat that fits most desks Challenge cards to guide each drill Buildable soccer-themed accessories for Evo Student instructions Access to standards-aligned lessons in Ozobot Classroom Students can code screen-free with Colour Codes or dive into Ozobot Blockly. The mat is designed for use with an Ozobot Evo robot and a compatible device (both sold separately), and its durable, reusable design stands up to repeated matches. Using Ari? Ozobot provides 3D CAD files so you can print Ari-compatible accessories.
Ozobot Challenge Mat showing Evo navigating Martian terrain Evo robot near Martian volcanoes and canyons on the challenge mat
Ozobot Challenge Mat: Mission to Mars $199.09 ex GST ($219.00 inc GST)
The Ozobot Challenge Mat: Mission to Mars turns coding into a space mission. Students become mission commanders, coding their Evo robot across a rocky Martian landscape to locate supply crates and fuel barrels and set up a base camp. Every move takes strategic planning, so students build real programming logic and problem-solving as they play. It's a durable, reusable mat that combines coding with an exciting space-exploration theme, sized to fit most classroom desks. What your students do: Take on step-by-step mission objectives from the challenge cards Code Evo to navigate Martian terrain and gather vital resources Plan safe, efficient paths through canyons and volcanoes Build critical thinking, spatial awareness, programming logic and teamwork What's included: A premium 61 × 84 cm (24″ × 33″) coding mat that fits most desks Challenge cards with step-by-step mission objectives Accessories made for Evo Student instructions Access to standards-aligned lessons in Ozobot Classroom Students can code screen-free with Colour Codes or dive into Ozobot Blockly. The mat is designed for use with an Ozobot Evo robot and a compatible device (both sold separately), and its durable, reusable design stands up to repeated classroom missions. Using Ari? Ozobot provides 3D CAD files so you can print Ari-compatible accessories.
Ozobot STEAM Kits: OzoGoes to the Solar System | Sammat Education Ozobot STEAM Kits: OzoGoes to the Solar System | Sammat Education
Ozobot STEAM Kit: OzoGoes to the Solar System from $62.73 ex GST ($69.00 inc GST)
OzoGoes to the Solar System combines astronomy, engineering and coding in one hands-on project. Students build eight planet structures, put them in order around the sun, then attach a planet to their robot and code it to travel its orbit — turning abstract ideas about space, distance and time into something they can see and time for themselves. Pair it with an Evo or Bit+ robot, or explore the activities screen-free without a bot. Designed for ages 8 and up. What your students explore: Build the eight planets and model the solar system in order Code their robot to simulate a planet's orbit and rotation The difference between rotation and revolution, and the inner rocky planets Engineering, debugging and problem-solving through spacecraft challenges What's included: Punch-out boards to build 8 planet structures An Evo snap-on cover (to attach a planet to the robot) Activity board, 36 match-up cards and 10 information cards Printed lesson plan with answer key and assembly instructions QR code to free digital lessons in Ozobot Classroom The activities are standards-aligned, and one kit suits an individual or a small group of up to four students. To code along, you'll need an Ozobot Evo or Bit+ robot (sold separately) and a device to run Ozobot Blockly — though the model and activities also work screen-free without a bot.
Ozobot STEAM Kits: OzoGoes to the Sun, Earth & Moon | Sammat Education Ozobot STEAM Kits: OzoGoes to the Sun, Earth & Moon | Sammat Education
Ozobot STEAM Kits: OzoGoes to the Sun, Earth & Moon from $47.27 ex GST ($52.00 inc GST)
OzoGoes to the Sun, Earth & Moon brings astronomy to life on the desktop. In this hands-on Ozobot STEAM kit, students build a working model of the Sun, Earth and Moon, then use it to explore how these movements shape life on Earth — day and night, the four seasons, eclipses and more. A flashlight acts as the sun, so the whole model works indoors. Pair it with an Evo or Bit+ robot to add coding, or run it screen-free without a bot. Designed for ages 8 and up. What your students explore: Why we have day and night as the Earth turns How the tilt and orbit of the Earth create the four seasons How the Sun, Earth and Moon line up to cause eclipses Problem-solving, critical thinking and teamwork in a real-world context What's included: Earth globe, foam Moon and three stands (Sun, Earth and Moon) Bamboo skewer, clear adhesive dots and a flashlight (to act as the sun) An Evo snap-on hat Activity board, 12 fact cards, 4 inquiry cards and an inquiry activity sheet Printed lesson plan with answer key, assembly instructions, and a QR code to free lessons in Ozobot Classroom The activities are standards-aligned, and one kit suits an individual or a small group of up to four students. To code along, you'll need an Ozobot Evo or Bit+ robot (sold separately) and a device to run Ozobot Blockly — though the model and activities also work screen-free without a bot.
Ozobot STEAM Kits: OzoGoes Around a Sundial | Sammat Education Ozobot STEAM Kits: OzoGoes Around a Sundial | Sammat Education
Ozobot STEAM Kit: OzoGoes Around a Sundial from $47.27 ex GST ($52.00 inc GST)
OzoGoes Around a Sundial turns telling time into a hands-on science project. In this Ozobot STEAM kit, students build their own sundial, then use it to tell the time by the position of the sun — discovering first-hand how shadows and angles mark the hours of the day. A flashlight stands in for the sun, so the activity works indoors, any time. Pair it with an Evo or Bit+ robot to add coding, or run it screen-free without a bot. Designed for ages 8 and up. What your students explore: How to build and read a sundial How the sun's position casts shadows that mark the time of day Angles, shadows and the science of timekeeping Problem-solving, critical thinking and teamwork in a real-world context What's included: Sundial, sun stand, shade, centre pin and axle to build and use Flashlight (to act as the sun) and a compass Activity board and fact cards Printed lesson plans and assembly instructions QR code to free digital lessons in Ozobot Classroom The activities are standards-aligned, and one kit suits an individual or a small group of up to four students. To code along, you'll need an Ozobot Evo or Bit+ robot (sold separately) and a device to run Ozobot Blockly — though the sundial activities also work screen-free without a bot.
Ozobot STEAM Kits: OzoGoes on a Seesaw | Sammat Education Ozobot STEAM Kits: OzoGoes on a Seesaw | Sammat Education
Ozobot STEAM Kit: OzoGoes on a Seesaw from $47.27 ex GST ($52.00 inc GST)
OzoGoes on a Seesaw brings playground physics into the classroom. In this hands-on Ozobot STEAM kit, students build a working seesaw — a simple lever — then add and remove weights to see how balance, force and gravity affect the way it moves. Pair it with an Evo or Bit+ robot to bring coding into the activity, or run it screen-free without a bot. It's a ready-to-teach way to make forces and simple machines tangible, designed for ages 8 and up. What your students explore: How a lever works, by building and testing their own seesaw Balanced and unbalanced forces, and how they change an object's motion Leverage, gravity and force through hands-on experiments with weights Problem-solving, critical thinking and teamwork in a real-world context What's included: Activity board and a punch-out board with skewer to build the seesaw Weights for balance and force experiments 8 vocabulary cards and 12 "What's the Force?" cards 2 printed lesson plans with answer keys, plus assembly instructions QR code to free digital lessons in Ozobot Classroom The activities are standards-aligned, and one kit suits an individual or a small group of up to four students. To code along, you'll need an Ozobot Evo or Bit+ robot (sold separately) and a device to run Ozobot Blockly — though the seesaw activities also work screen-free without a bot.

2 Ways to Code with Ozobot - easy for all teachers & engaging for all learners

Start coding your Ozobot robot completely screen-free with Colour Codes, then advance to block-based programming with OzoBlockly.

Ozobot Colour Codes

Colour Codes

Colour codes - Ozobots use sensors to follow lines and read Colour Codes you make with markers (or stickers!).

Choose from Speed, Direction, Cool Moves codes, and more. (Tip: use Colour Codes on white paper only!)

Ozobot Block Coding

OzoBlockly

Powered by Google’s Blockly, Ozobot Blockly has five skill levels from pre-reader to master.

Build programs for your Ozobot robot with drag-and-drop blocks.

Ozobot Classroom

Ozobot Classroom - Classroom-Tested Lessons created by educators just like you!

Get started with an Ozobot Classroom account - the free STEAM lesson portal that makes it easy to engage students in all subjects using Ozobot robots.

With up to 30 lessons per grade level, give your students a strong computer science foundation plus content integrations across the curriculum!

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