The Cubetto is a Montessori inspired coding toy that will allow children aged 3 to 6 to program a friendly wooden robot without screens or literacy. It’s powered by a programming language they can touch, so there’s no need for them to learn literacy.
This age group is ideal to begin a child’s journey in computer programming, but one should not have to do so at the expense of important educational areas traditionally learned in hands on play.
LOGO (not Lego), was a milestone in coding education. The goal of Seymour Papert, who created LOGO at MIT in the 1960’s, was not just to teach programming, but also to help children discover their own personal way of solving problems.
Cubetto's coding blocks are a simple simplification of LOGO. We kept the instructions to their purest form, avoiding any kind of text or numerical language. The material choice is important: the shell of the interface, and of Cubetto is made of wood, a natural material.
What teachers love most is its versatility in cross curricular applications. It fosters student learning in key areas like Spatial Reasoning, Creative Thinking, Socio-Emotional Communication, Numeracy, Literacy. It’s born to be the perfect STEM tool to use with your youngest students, and it is.
Get started with Cubetto!