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Sammat Education

STEAM for Librarians (Makey Makey & Merge Cube Edition) - ONLINE PL 8/9/2021


This course is specifically designed for Librarians who wish to bring STEAM into the Library or extend their repertoire of STEAM. Whether it is a STEAM activity for Children’s Book of the Year or bringing a new dimension to research on inquiry units of work, this workshop is for you.


STEAM is a fun and highly engaging method of creating collaborative and challenging activities in science, maths, literacy and other key learning areas.

Makey Makey Project

During this workshop, participants will:

- develop a sound understanding of STEAM and its importance in today’s classroom;
- explore the art of tinkering and engineering in response to a picture book;
- engage in STEAM activities that can be used in a wide range of settings; and
- engage in hands-on STEAM tasks involving Makey Makey and Merge Cube and how they can innovate lessons across all areas of the curriculum.

Professional Learning Hours

Completing the STEAM in Action workshop will contribute 4.5 hours of Professional Learning addressing 1.2.2, 1.5.2, 2.1.2, 2.5.2, 2.6.2, 3.2.2, 3.3.2, 3.4.2 from the Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation.


About your trainer

Grant Jones

Grant Jones

STEAM Instructional Leader

Grant has worked across both private and public school systems over the past 18 years. In his time he has had leadership roles in the area of ICT where he was at the forefront of ICT integration into the classroom through roles such as ICT and Innovations Leader. He currently lectures in Primary Human Society and its Environment in the Master of Teaching degree at Western Sydney University. Grant is a regular on the conference circuit as well, presenting all over Australia at conferences including EduTech, Leading a Digital School, National Education Summit, Digital Schools Conference, MANTLE and FlipCon Australia. In 2018 he completed his Master of Education (STEM) – the first in Australia to graduate with this degree. Grant is now beginning his PhD research looking at what integrated pedagogical content knowledge primary school teachers need to teach effective and authentic STEM in the classroom.

Read What Others Have Said About Sammat Education Workshops

5 Star Review

"The course was great! Really hands-on and engaging. Would definitely recommend Sammat Education for all teachers."

5 Star Review

"It was a fantastic day and I got so much value from the day. There were a lot of ideas and helpful advice to be able to take away and use. I know it will really benefit my teaching and will incorporate the ideas into my programming."

5 Star Review

"I thought the course was great. Never used robots before and now feel quite confident. The hands on experiences were very valuable as well as the exposure to resources that can be accessed to use in everyday classroom teaching."

5 Star Review

"This professional learning was extremely beneficial. It was hands-on, clear and gave excellent ideas for me to take back to my school. I would recommend it to everyone!"

Participant Pack

The Participant Pack Includes the following TAKE HOME RESOURCES
(these will be sent to you before the workshop day!)

MaKey MaKey

MaKey MaKey

Design your own controller with everyday materials like play dough or graphite pencils! Control your favourite Scratch game while you learn to code! MaKey MaKey is an invention kit designed to connect everyday objects to computer keys. Using a circuit board, alligator clips, and a USB cable, the toy uses closed loop electrical signals to send the computer either a keyboard stroke or mouse click signal.

Merge Cube

Merge Cube

Use the MERGE Cube to hold virtual objects in the palm of your hand. Use your smartphone or tablet to experience handheld augmented reality. Hold a galaxy, examine fossils and ancient artefacts like an archaeologist, watch as a volcano erupts before your eyes, and explore hundreds of STEM learning experiences.


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